PunishmentOctober 30, 2016
Punishment (Orichalcum and Soulsteel Grand Grimcleaver – Artifact ***)
Wielded during the Primordial War by Mighty Orr, a Dawn Caste Solar Exalt, the grand grimcleaver known only as Punishment tasted the blood of three different Primordials, slew two, and was responsible for the deaths of literally millions of demons. Mighty Orr was a killer, through and through, and after the Primordial War ended, he went into the Underworld to find suitable enemies to kill.
Punishment is a seven-foot long soulsteel haft with a broad, double-headed blade of orichalcum. It has two hearthstone sockets, one on either side of its head. Its haft is wrapped in crimson leather. It is an imposing weapon, blocky and cruel, unmistakably made for slaughter.
Evocations of Punishment
A Solar or Abyssal who attunes to Punishment finds the weapon fits easily in her grip, balanced perfectly; she can wield Punishment one-handed, removing the Two-Handed tag from the weapon and adding the Balanced tag.
Cost: 4m; Mins: Essence 1
With a small expenditure of Essence, the wielder of Punishment can cause the blade to burst into blue flame for an instant, a fire that burns the soul of an enemy as well as their flesh. A successful decisive attack made with this Evocation deals an additional level of damage and drains one Willpower from the target. This point of Willpower is not transferred to the wielder of Punishment, but is consumed by the blade to feed its vengeful hunger.
Chains of Justice
Cost: 5m; Mins: Essence 2
Duration: One round
Prerequisites: Hellfire Blade
A near-miss from Punishment can still inflict suffering on its target, as chains of hellfire burst from the ground to entangle the wielder’s foe. A withering attack supplemented by this Evocation adds one die to the attack roll. If successful, the target suffers a -2 penalty to all actions, including Parry and Evasion, for one round in addition to the usual effects of a successful attack.
Cost: 6m; Mins: Essence 3
Prerequisites: Chains of Justice
Those who would sin against the wielder of Punishment learn swiftly why the blade has earned its name. This Evocation supplements an attack made against any target that has wounded (dealt at least one level of damage to) the wielder or one of her allies in the scene. A withering attack adds the wielder’s Essence in non-Charm dice to the attack and damage rolls. A decisive attack ignores up to (Essence) Hardness and deals aggravated damage to the target. In addition, a successful decisive attack causes the target to suffer flashes of pain from the wound he caused, increasing the target’s Wound Penalty by one.