Exalted 3rd Edition and Holy Hell, I’m Back!

May 19, 2016

Well, with the release of Exalted 3rd Edition, it seems like it’s time to brush off the cobwebs and blow the dust off this old ‘blog!  A lot has changed since my last post, and I don’t just mean editions, but I’m back and ready to go!  In fact, rather than starting with a post ABOUT the new system, I’m going to toss out a couple Artifacts I created with their associated Evocations (which are an amazing new thing in 3E that lets your Artifacts get Charms)!  I’ll follow up with a real post in a day or two, but for now, enjoy!

Luminous Rapture (Orichalcum and Starmetal Powerbow) Artifact (3)

There once was a knight who loved too much. His heart beat wildly for every beautiful young man or woman who crossed his path, and it tormented him that he could not control his passionate infatuations. After years of brief romances that all left him heartbroken, he prayed to Venus, sacrificing his sword, his horse, and his knighthood to her in a blaze of passion. Possibly inspired by his devotion, or possibly amused by his actions, or possibly simply inscrutable, Venus appeared before the once-knight and gave him two gifts to steal the passion from his heart. The first was simply the sight of her, who drove the thought of any mortal woman from his heart for all his life, leaving him pining only for the Maiden of Serenity. The second was this bow,

Named Luminous Rapture by its first wielder, who forswore ever using a sword again and became a masterful archer, this bow was truly made for a Solar Exalt’s hand. It strikes flesh as well as any powerbow, but its true strength comes when it strikes the heart. However, its powers cannot help but affect the wielder as well as the target, bearing the curse of the once-knight with the blessing of the Maiden of Serenity.

The legends of its original wielder have been lost through the Shogunate. Some say he was himself a Solar Exalt who met his end at the hands of the Wyld Hunt. Others claim he was but a mortal man and never unlocked the true secrets of his bow. These same people suggest the bow was not meant for him, but was intended to be passed eventually into the hands of its true owner. Venus herself has never been asked about the origins of the weapon.

A Solar who attunes this artifact can extend the Duration of Phantom Arrow Technique to One Action.  It has never been attuned by a Sidereal, but rumor has it the bow possesses additional powers if wielded by one of Venus’ Chosen.

Passion’s a Prison
Cost: 1m ; Mins: Essence 1
Type: Supplemental
Keywords: Uniform
Duration: Instant
Prerequisites: Phantom Arrow Technique

The Curse of the Once-Knight is carried in the depths of this bow, but through some perverse trick (perhaps the will of Venus herself), the curse is the first of the bow’s magical properties to be easily unlocked. This Evocation enhances a withering or decisive Archery attack made with the use of its prerequisite. A phantom arrow enhanced by this Evocation deals no damage to its victim. Instead, it automatically creates in the archer an Intimacy of love toward the target. This Intimacy begins at Major intensity, but is otherwise treated as a normal Intimacy for all purposes.

Shot through the Heart
Cost: 5m, 1W ; Mins: Essence 2
Type: Supplemental
Keywords: Decisive-only
Duration: Instant
Prerequisites: Passion’s a Prison

The truest power of Luminous Rapture is to share her wielder’s love with those around her, if they can bear the suffering of their omnipresent adoration. This Evocation supplements a decisive Archery attack made with Luminous Rapture. This attack is made against the target’s Resolve. If the attack is successful, it deals no damage. Instead, it functions as an instill action to create or strengthen an Intimacy of love. The archer must possess the same Intimacy at an intensity of at least Minor in order to instill the Intimacy in a target.

Give Love a Bad Name
Cost: 5m; Mins: Essence 2
Type: Supplemental
Keywords: Uniform
Duration: Instant
Prerequisites: Shot through the Heart

Love hurts, it has been said, but Venus is nothing if not merciful. The Maiden of Serenity grants this Evocation the power to undo some of the hurt caused by love’s labors. This Evocation enhances a withering or decisive Archery attack made with Luminous Rapture and the use of Phantom Arrow Technique. A phantom arrow enhanced by this Evocation deals no damage to its victim. Instead, it automatically eliminates from the user an Intimacy of love toward the target. If the Intimacy was created by magic, the archer regains a single point of spent Willpower when successfully eliminating the Intimacy this way.



Staff of Ten-Thousand Thunders (Orichalcum and Jade Wrackstaff) Artifact (3)

The origins of the Staff of Ten-Thousand Thunders begin near the end of the First Age, when two sorcerers, one Solar and one Dragon-Blooded, entered a philosophical debate about the nature of lightning. After ten years of debate, the pair had created this staff as a side-effect of their good-natured argument. Unfortunately for the Solar, the staff was instrumental in his downfall at the hands of the Dragon-Blood during the Usurpation.

Since, the staff has been passed from Dragon-Blood to Dragon-Blood, eventually landing in the vaults of House Peleps on the Blessed Isle. There it waits for the right sorcerer to wield it, that it might taste again of the Essence of sorcery flowing through it.

A Solar or Dragon-Blood who spends an additional 2 motes to attune to the Staff of Ten-Thousand Thunders gains an additional non-Charm die on Shape Sorcery actions.

Cost: +None ; Mins: Essence 1
Type: Permanent
Keywords: None
Duration: Permanent
Prerequisites: Terrestrial Circle Sorcery

The Staff of Ten-Thousand Thunders hungers for the fruits of sorcery, gathering them like a storm gathers lightning. Whenever the attuned wielder takes a Shape Sorcery action and successfully casts a spell, if there are any extra motes leftover from the spell’s cost, he may store (Essence) sorcerous motes in the Staff indefinitely. He may reflexively withdraw these motes as part of a future Shape Sorcery action. As long as the Staff has at least one mote stored this way, it crackles with obvious lightning and rumbles ominously, imposing a penalty on Stealth rolls equal to the number of motes stored.

Rolling Thunder
Cost: 1-5m; Mins: Essence 2
Type: Reflexive
Keywords: None
Duration: Instant
Prerequisites: Overcast

Momentum builds like thunder within the Staff. A skilled wielder can utilize this momentum to power their spells. Whenever the attuned sorcerer takes a Shape Sorcery action and successfully casts a spell with sorcerous motes remaining, he may activate this Evocation. For the cost of 1m each, he can keep up to 5 leftover sorcerous motes stored until his next action. If his next action is a Shape Sorcery action, those motes can count toward the spell he is casting. If not, the excess motes are lost.

Cost: 13m, 1W ; Mins: Essence 3
Type: Simple
Keywords: Decisive-only, Perilous
Duration: Instant
Prerequisites: None

Locked within the depths of the staff is a true tie to thunder, expressed in bolts of pure Essence lightning. This Evocation is a decisive attack made with the sorcerer’s (Perception + Occult) against an enemy at up to Medium range. If successful, the attack deals (the sorcerer’s current Initiative + current temporary Willpower) dice of damage. If the attack deals more levels of damage than the target’s Stamina, the target is also knocked prone.


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