Skaven in Exalted – Rat Ogres

May 11, 2012

Rat Ogres

Rat Ogre

The horrors produced by Clan Moulder’s wyldstone broths and thaumaturgical breeding are manifold, but none is so regularly duplicated, so constantly demanded, or so readily recognized as the rat ogre.  Produced by bathing an unfortunate Skaven in vats of wyldstone-infused chemicals, injecting him with growth hormones sucked directly from yet more Skaven, and often making technomagical or genesic adaptations, the rat ogre is one of the staples of the Clan, sold or rented to other clans as soldiers, guards, or just monsters.  They are near mindless brutes, constantly in agony, driven toward their foes by Packmasters and kept constantly drugged to control their horrific tempers.  Physically, they are massive Skaven, with mangy, patchwork fur, thick hide riddled with scars and possessive brands, and often the addition of some monstrous prosthesis or vivid mutation.  Rat ogres command a high price from a chieftan or warlord who has the breeders and slaves to spare.  Some are even ridden by particularly bold (or stupid) warlords as vicious war-mounts.

Motivation: Make the suffering end.
Attributes: Strength 5, Dexterity 3, Stamina 4; Charisma 0, Manipulation 0, Appearance 0; Perception 3, Intelligence 1, Wits 2
Virtues: Compassion 1, Conviction 2, Temperance 2, Valor 4
Abilities: Athletics 4, Awareness 2, Martial Arts 3, Presence 2 (Intimidation +2), Resistance 4, Survival 1
Backgrounds: None
Join Battle: 4
Bite: Speed 6, Accuracy 6, Damage 5L, Parry DV -, Rate 1, Tags N
Claw: Speed 5, Accuracy 7, Damage 5L, Parry DV 4, Rate 3, Tags N
Clinch: Speed 6, Accuracy 6, Damage +5B, Parry DV -, Rate 1, Tags C,N,P
Punch: Speed 5, Accuracy 7, Damage 5B, Parry DV 4, Rate 3, Tags N
Soak: 6B/2L
Health Levels: -0/-0/-1/-1/-1/-2/-2/-4/Incap.
Dodge DV: 1                            Willpower: 6
Essence: 1
Other Notes: Rat ogres gain the benefits of the Armored Hide, Claws/Fangs, Huge, and Tail mutations, which are already factored into their above stats.  Many rat ogres bear other mutations (sometimes representative of prosthetics) at the Storyteller’s discretion.  The imagination of the Master Moulders is near limitless.  They are almost never extras and are similarly almost never heroic.

Mass Combat Stats:
Armor Color: Patchy, mangy fur and toughened hide
Motto: “Graaar!”
General Makeup: Six rat ogres, usually led by a Packmaster
Overall Quality: Poor
Magnitude: 1
Drill: 0
Close Combat Attack: 3                       Close Combat Damage: 2
Ranged Attack: 0                             Ranged Damage: 0
Endurance: 4                Might: 1           Armor: 1
Morale: 4
Formation: Rat ogres function only in unordered formation.


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