Skaven in Exalted – Giant RatsMay 9, 2012
Every Skaven commune has its own vermin, with masses of rats dwelling alongside their horrifically mutated brethren. The genecists of Clan Moulder use this supply of abundant stock for their experiments, creating ever bolder abominations in the tunnels beneath Creation. Their most common products are giant rats, otherwise normal rats that have been enlarged and made more vicious. These rats range from the size of housecats to the size of medium-sized dogs, and many have “enhancements” implanted by their Clan Moulder masters. These can be as simple (and horrifying) as additional limbs or bloated muscles, or as utterly monstrous as Skaven-like torsos on rat legs or even humanoid hands or feet on the ends of monstrous limbs. Sometimes, Clan Skryre grafts its own prosthetics onto giant rats, replacing arms with claws, spikes, or worse. Regardless of the enhancements, they all more or less function as giant rats (found in the Compass of Terrestrial Directions, Vol. I – The Scavenger Lands, pp. 157-158 and 160). However, sometimes a Clan Moulder Packmaster will whip the rats into a unit and drive them into the enemy. While never terribly effective, they often absorb a great deal of missile fire for their allies, and sometimes even manage to drag one or two of them down.
Mass Combat Stats
Armor Color: Motley, patchy fur, sometimes spotted with the odd armor plate or pale, fleshy limb.
Motto: Hideous, tortured squeaking.
General Makeup: 15 giant rats, led by a Packmaster.
Overall Quality: Poor
Close Combat Attack: 2 Close Combat Damage: 2
Ranged Attack: 0 Ranged Damage: 0
Endurance: 4 Might: 0 Armor: 1
Formation: Giant rats only ever have the martial skill to function in unordered formation.