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Exalted: Modern – Krav Maga Style

June 29, 2011

So, in an effort to make modern martial arts more approachable from a system perspective (and because one of my players may well be playing a Mossad agent), I decided to turn one of the most brutal and effective martial arts styles of real-world Earth into a Terrestrial Martial Art.  Enjoy! 

Krav Maga Style
Krav Maga style is an eclectic hand-to-hand combat system developed in Israel and later adapted to Essence use by the Exalted. It focuses on quick strikes and disarming grapples, but it is mostly known for its efficient and brutal counterattacks. Mundane Krav Maga is regularly taught to police and special forces in Israel, but in recent months, Enlightened military forces have begun to unlock the mystical power of their Essence.

This Terrestrial Martial Art considers tonfas, knives, improvised weapons, and weapons taken from an enemy in that scene as form weapons. It cannot be practiced in armor.

Vicious Palm Strike
Cost: 3m; Mins: Martial Arts 2, Essence 2; Type: Supplemental
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: None

The martial artist lashes out, channeling a tempest of vicious Essence along his arm and culminating in a potent and debilitating strike. This Charm enhances an unarmed attack other than a clinch attempt. If the attack roll succeeds, extra successes count twice toward calculating raw damage.

Any-Angle Defense Technique
Cost: 3m; Mins: Martial Arts 4, Essence 2; Type: Reflexive (Step 2)
Keywords: Combo-OK, Obvious
Duration: Instant
Prerequisite Charms: Vicious Palm Strike

Practitioners of Krav Maga are taught to expect attacks from all angles, from any quarter. When activated, this Charm allows the martial artist to apply half his Parry DV (rounded up) against an unexpected attack.

Krav Maga Form
Cost: 5m; Mins: Martial Arts 4, Essence 2; Type: Simple
Keywords: Combo-Basic, Counterattack, Form-type
Duration: One scene
Prerequisite Charms: Any-Angle Defense Technique

Krav Maga focuses on counterstrikes, returning an enemy’s attack with the speed of a snake, disabling them before they can attack again. While active, this Charm permits the martial artist to make reflexive counterattacks for its duration. In Step 9 of any attack successfully prevented by the martial artist’s Parry DV, he may spend 3 motes as an innate ability to make an unarmed counterattack against the attacker at a -2 internal penalty. Furthermore, for the Charm’s duration, the martial artist can parry Lethal and ranged attacks unarmed without a stunt.

Paralyzing Wrist Entrapment
Cost: 2m per action; Mins: Martial Arts 4, Essence 2; Type: Supplemental
Keywords: Combo-OK
Duration: Until released
Prerequisite Charms: Krav Maga Form

Attacking a master of Krav Maga is a dangerous proposition at best and a fatal one at worst. If the attacker is fortunate, the master will simply pin him. If he is unfortunate, he could lose a limb. This Charm supplements a counterattack clinch attempt. The contested roll to control the clinch plays out as normal, but the raw damage of his clinch increases by one for each subsequent action the character maintains control of the clinch, to a maximum bonus of the character’s Martial Arts rating. This Charm ends if the martial artist ceases paying for this Charm or if he loses control of the clinch.

Joint-Shattering Torque
Cost: 5m, 1W; Mins: Martial Arts 4, Essence 3; Type: Reflexive (Step 10)
Keywords: Combo-OK, Crippling
Duration: One scene
Prerequisite Charms: Paralyzing Wrist Entrapment

With the proper application of leverage, the martial artist can render an opponent’s limb utterly useless. If the character inflicts two or more levels of damage with an unarmed counterattack, he may reflexively activate this Charm to reduce the attack’s damage to only a single level of Lethal damage, but inflict one amputation disability (see Exalted, p. 152). Because the target organ or limb is mangled beyond use rather than actually severed, the Crippling effect of this Charm heals itself at the end of the scene.

Block-and-Strike Technique
Cost: 4m, 1W; Mins: Martial Arts 4, Essence 2; Type: Reflexive (Step 2)
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Krav Maga Form

Masters of Krav Maga learn to anticipate their foes’ attacks, launching a retributive strike at (or even before) the moment of impact. This Charm may be activated in response to any close-combat attack, forcing the martial artist to use his Parry DV against that attack. The attacker suffers an internal penalty to the attack equal to the martial artist’s Essence, and, should the martial artist have Krav Maga Form active, the cost to make a counterattack drops to one mote for one attack.

Scornful Armament Disdain
Cost: 4m; Mins: Martial Arts 4, Essence 3; Type: Supplemental
Keywords: Combo-OK, Counterattack, Crippling, Obvious
Duration: Instant
Prerequisite Charms: Block-and-Strike Technique

Krav Maga teaches that an unarmed opponent is a less dangerous opponent. This Charm enhances an unarmed counterattack disarm attempt. It removes the external penalty to the attempt. If the martial artist has Krav Maga Form active, he may immediately and reflexively ready any weapon so disarmed.

Soft Target Strike
Cost: 4m; Mins: Martial Arts 3, Essence 2; Type: Supplemental
Keywords: Combo-OK, Crippling
Duration: One scene
Prerequisite Charms: Krav Maga Form

The martial artist seeks out his victim’s eyes with a vicious finger jab or the tip of a form weapon as particularly brutal retribution. This Charm supplements an unarmed counterattack. If the attack would inflict two or more levels of damage, Soft Target Strike reduces that damage to a single level of Lethal damage but inflicts a Crippling effect that blinds one eye (see Exalted, p. 152). Repeated use of this Charm causes full blindness.  The Crippling effect takes place as long as the attack hits, but the strike inflicts no damage.  The Crippling effect of this Charm heals itself at the end of the scene.

Merciless Chakra Attack
Cost: 4m; Mins: Martial Arts 4, Essence 3; Type: Supplemental
Keywords: Combo-OK, Crippling
Duration: Instant
Prerequisite Charms: Soft Target Strike

Whether using a roundhouse groin slap or a vicious nose scoop, the martial artist strikes one of his opponent’s chakras, disrupting the flow of Essence and inflicting agonizing pain. This Charm enhances an unarmed counterattack. If the attack inflicts even a single level of damage, the victim immediately drops prone. This state lasts for only five ticks, during which time the victim cannot activate effects or take actions to rise from prone, but the lingering pain from the Charm results in a non-cumulative -1 wound penalty that remains for the rest of the scene.

Alacritous Brutality Response
Cost: Varies; Mins: Martial Arts 5, Essence 4; Type: Reflexive (Step 9)
Keywords: Combo-OK, Obvious
Duration: Instant
Prerequisite Charms: Joint-Shattering Torque, Merciless Chakra Attack, Scornful Armament Disdain

The best defense is a good offense, and the best offense is an overwhelming flurry of retributive violence. Whenever the martial artist could make a counterattack using Krav Maga Form, he may choose to activate this Charm to make a flurry of counterattacks. Each counterattack costs three motes and one Willpower, and he cannot make more counterattacks than his Essence score. All counterattacks must be directed at the same target. This is in treated as a normal flurry, inflicting onslaught penalties and penalizing the attacker’s DV as normal but ignoring Rate.

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