Dental SpellAugust 25, 2010
I don’t know about anyone else, but the idea of the Tooth Fairy always freaked me out. Some sneaky little creature stole into my room and snatched a tooth from under my pillow, spiriting it off to who knows where for some nefarious purpose. I always wondered whether or not the Fairy would decide not to wait for the next one to fall out. The “tooth fairies” in Hellboy 2 didn’t assuage my fears one bit.
The following is a spell inspired by a story idea cooked up by my roommate, Orrin Grey. It’s not terribly powerful, but it is neat. I hope you like it!
Carnassial Guardian Expectoration
Cost: 20 motes
Target: Sorcerer’s tooth
Sorcerers of myth and legend often use themselves as vectors for their guardians, drawing them forth from their own Essence matrices to empower them. This is one such method, using the caster’s own tooth to spawn an amorphous guardian to protect a location.
When the caster completes the spell, he suffers a single level of unsoakable lethal damage as he spits his tooth into some fertile ground, such as a patch of fecund earth or the ashes of a fireplace (for Exalted, the tooth regenerates within twenty-five hours). The tooth grows over the course of a single Miscellaneous Action into a man-sized, roughly humanoid figure. The carnassial guardian exhibits physical characteristics of the ground into which it was spat, often bearing patches of mossy earth or skin like falling ash, but it always incorporates a wide, gaping mouth filled with duplicates of the caster’s teeth somewhere in its shape.
The caster must give the guardian an order, or it remains inert, failing even to defend itself if attacked. The order must involve protecting a place or thing. The guardian will never attack the caster, even if given specific orders to keep the caster from the guarded subject. The order cannot be less restrictive than task-binding a First Circle demon, and the guardian will attempt to protect the subject with its own intelligence (limited as it may be). Should the guardian be destroyed, it crumbles back into its component elements. The caster’s tooth can be sifted unharmed from the elements and functions as an arcane link to the caster.
Motivation: Protect a person, place, or thing.
Attributes: Strength 6, Dexterity 3, Stamina 5; Charisma 1, Manipulation 1, Appearance 0; Perception 4, Intelligence 2, Wits 2
Virtues: Automaton (Never fails Valor checks, never makes other checks)
Abilities: Athletics 2, Awareness 3, Dodge 3, Integrity 2, Martial Arts 4, Resistance 3, Stealth 1
Join Battle: 5
Clinch: Speed 6, Accuracy 7, Damage 6B, Parry -, Rate 1, Tags C,N,P
Kick: Speed 5, Accuracy 7, Damage 9B, Parry 2, Rate 2, Tags N
Claw: Speed 5, Accuracy 8, Damage 6L, Parry 4, Rate 3, Tags N
Soak: 10B/10L (Elemental Hide +5B/+10L, Hardness 10)
Health Levels: -0/-1/-1/-1/-1/-1/-2/-2/-2/-2/-2/-4/Incap
Dodge DV: 3
Other Notes: The carnassial guardian effectively has a +3 specialty in “While Obeying its Orders” in all its Abilities. It gains all the benefits and drawbacks of automaton physiology. The carnassial guardian can see and interact with dematerialized creatures as though they were material. It regenerates one level of Bashing damage per minute and one level of Lethal damage per hour.