Second Circle Demon – Guranth, the Screaming GaolerJune 18, 2010
Finishing out the demon-themed week, I’d like to provide a Second Circle demon of my own devising for public consumption. He is the progeny of Daendals, the Unfettered Heart, fetich soul of Oramus, the Dragon beyond the World. This goes up with many thanks to the forumites who helped me narrow down his thematics, especially to MorsRattus for his patience and continued feedback.
Guranth, the Screaming Gaoler
Demon of the Second Circle,
the Warden Soul of the Unfettered Heart
While it is true that Daendals wanders free while his master lies trapped within his own broken form, there is a part of him that hates his freedom, and hates those freer than Oramus himself. Guranth is that part. Half bounty hunter, half prison guard, Guranth is that which wanders Malfeas (and sometimes Creation), finding those demons not protected by higher powers and shackling them for his own satisfaction.
Guranth is a humanoid-shaped demon, though his specific features are almost always obscured by an iconic mask of flesh that flaps freely from his face. Once, this mask was Callipygous Nymph, a Ghost-Blood of the First Age and one of the few beings to ever escape Guranth twice. He is usually clad in armor that would be best described as soulsteel, if that were not patently ludicrous in the demon realm. Shrieking faces adorn his armor, and he occasionally speaks through these, though never with his own voice. He carries a scepter of screaming souls, which he uses to batter his prey into unconsciousness before dragging them back to his damned gaol in Malfeas.
Summoning: (Obscurity 3/4) Mortal sorcerers usually summon Guranth to track and imprison their enemies, though he is occasionally also called as a guardian or warden. When a prisoner or slave escapes an unjust life sentence and can remain free and running for one month, one of Guranth’s progeny, the Starving Hounds, can slip free of Malfeas and hunt the offender. If the slave can evade the Hound for one week, Guranth himself may enter Creation, bursting forth from the throat of the Hound to lead the chase personally. He has exactly one month to capture the fugitive, before he, too, is pulled back into the Demon Prison.
Motivation: To hunt and shackle the free.
Attributes: Strength 6, Dexterity 6, Stamina 7; Charisma 5, Manipulation 2, Appearance 1; Perception 6, Intelligence 5, Wits 6
Virtues: Compassion 1, Conviction 5, Temperance 2, Valor 5
Abilities: Athletics 2 (Chasing +2), Awareness 4, Dodge 3, Integrity 5 (Maintaining the Chase +3), Investigation 4, Larceny 2, Linguistics (Native: Old Realm; Other: Forest-tongue, Low Realm, Riverspeak) 3, Lore 1, Martial Arts 4, Melee 6 (Scepter of Damnation +2), Occult 2, Presence 3, Resistance 6 (Never Sleeping +3), Stealth 2, Survival 6 (Tracking +2)
Backgrounds: Backing 3, Cult 3
Bane Weapon – Those he is hunting
Bread of Weak Spirit – Guranth can only consume demons of the First Circle
Capture – Guranth can drag beings directly into Cecelyne
Chrysalis of Preservation – Guranth can imprison creatures in the chrysalis
Essence Plethora (x3) – 30 additional motes
Fruit of Living Essence – Guranth drains vitality from his prey before imprisoning them
Hand of Destiny – Guranth can only use this ability to hunt a being who has escaped his captivity
Impromptu Messenger – Guranth can speak through his armor (and only through his armor)
Materialize – 70 motes
Measure the Wind – Guranth can measure the relative power of his prey
Meat of Broken Flesh – If he must, Guranth can sustain himself by slaying his prey
Mimic of Tongues – Allows Guranth to speak with those he is hunting
Ox-Body Technique (x3) – Three additional -1 and three additional -2 Health Levels
Plague of Menaces – Guranth commands feral dogs to harry his marked prey
Portal – Guranth can open a portal to Cecelyne
Principle of Motion – Guranth typically keeps nine “banked” actions
Reserve of Will (x3) – Three additional temporary Willpower
Sense Domain – Guranth can sense those who have escaped his presence
Shapechange – Guranth can take the shape of those to whom his prey has an Intimacy
First (Ability) Excellency – Investigation, Survival
Second (Ability) Excellency – Resistance, Survival
Third (Ability) Excellency – Survival
Divine (Ability) Subordination – Survival
Join Battle: 10
Clinch: Speed 6, Accuracy 10, Damage 6B, Parry DV -, Rate 1, Tags C, N, P
Kick: Speed 5, Accuracy 10, Damage 9B, Parry DV 4, Rate 2, Tags N
Punch: Speed 5, Accuracy 11, Damage 6B, Parry DV 6, Rate 3, Tags N
Scepter of Damnation: Speed 5, Accuracy 15, Damage 16B/2, Parry DV 7, Rate 2, Tags O
Soak: 9L/11B (+6L/+4B, Screaming Soul Armor)
Health Levels: -0/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-2/-2/-2/-2/-2/-2/-2/-2/-2/-2/-4/Incap
Dodge DV: 8 Willpower: 9 (12 temporary)
Essence: 7 Essence Pool: 145
Other Notes: The Scepter of Damnation is effectively a soulsteel goremaul, while the Screaming Soul Armor is effectively a soulsteel breastplate. Guranth does not gain the Magical Material bonus of either, though an appropriate user would. A number of Guranth’s powers open portals to Cecelyne. However, once in Cecelyne, Guranth and anyone accompanying him must still travel five days to reach either Creation or Malfeas.