Sample Fiend CharmsMay 20, 2010
The following are a couple of home-brew Charms I designed for Fiends, the Infernal versions of the Eclipse Caste. They’re certainly not canon, but I’m happy with their mechanics, and I’ve incorporated them into the games I run. They both expand on and depend on Charms printed in the Manual of Exalted Power: Infernals, and that book will be required to utilize these Charms.
Primary Civic Enmity Dissonance
Cost: – (+1 WP); Mins: Essence 3; Type: Permanent
Prerequisite Charms: Nemesis Self Imagined Anew
The Ebon Dragon is not solely the nemesis of individuals; even organizations, even nations must fear his black-hearted spite. This Charm enhances its prerequisite, making organizations valid targets for Nemesis Self Imagined Anew. To mirror an organization, the Fiend must activate Nemesis Self Imagined Anew as normal, while targeting a member of that organization. He must spend one additional Willpower to activate Nemesis Self Imagined Anew in this way, and he cannot mirror an organization with Magnitude higher than his Essence. His Motivation changes to become antagonistic to the unit’s Motivation rather than any individual’s Motivation, and Intimacies change to become antagonistic toward the unit’s Intimacies.
A repurchase at Essence 4 allows him to extend his corruptive spite to an organization he leads. Doing so removes the range restriction on Nemesis Self Imagined Anew and includes a Shift Policy/Structure Action (see Masters of Jade, pp. 74-75) as part of the Charm’s activation. He must have used Nemesis Self Imagined Anew on the organization previously, he must still foster the antagonistic Motivation so acquired, and he must pay the above surcharge. If the Shift Policy/Structure action is successful, his organization’s Motivation becomes an antagonistic mirror of the target organizations, as per Nemesis Self Imagined Anew. However, once the Shift Policy/Structure action has succeeded, the warlock does not need to commit the mote cost for Nemesis Self Imagined Anew: his organization’s antagonistic Motivation remains until altered by another Shift Policy/Structure action.
Theft of Noble Victory
Cost: 6m; Mins: Essence 2; Type: Reflexive (Step 10)
Keywords: Combo-OK, Illusion, Shaping, Sorcerous
Prerequisite Charms: Loom-Snarling Deception, Witness to Darkness
The Ebon Dragon is the ultimate liar and trickster, the ultimate deception, and even those who defeat him have to think twice before they can sleep easily.
This Charm is activated in response to an attack, and it takes effect after that attack is fully resolved. When this Charm is activated, the Infernal appears to drop dead, felled by wounds dealt by the righteous heroes who have “slain” him. The ruse is perfectly immune to mundane scrutiny and may not be resisted with Willpower expenditure. Appropriate non-Excellency Charms may pierce the ruse using standard roll-off rules, but the Infernal’s player adds (Essence) bonus successes to his roll, just as with Loom-Snarling Deception.
This Charm can be maintained as long as the warlock chooses (or until dispelled), but this Charm provides no way to stave off starvation or thirst, provides no immunity to environmental hazards, and does not count as rest for purposes of regaining Essence or alleviating fatigue.
Should this Charm be used in a Combo with Bloodless Murk Evasion, the Infernal may opt to leave a phantom “double” in his place, presuming he can teleport to a location of concealment. In this case, observers get a chance to spot the Infernal as he shucks a husk-duplicate of his Essence. Treat this as a standard attempt to re-establish surprise, though the warlock does add his Essence in successes to his Stealth roll. However, the husk is not a perfect ruse, denying the character his Essence in successes on any subsequent Charm roll-off. The Infernal can activate this aspect of the Charm multiple times, but any new activation invalidates the previous husk, causing it to crumble into harmless ash.